File Name: REVOLUTiON Emulator Linux
File Submitter: Waffel1
File Submitted: 12 Oct 2009
File Updated: 15 Oct 2009
File Category: Emulators
Credits
Changelog
Visit REVOLUTiON
REVOLUTiON Crew • Index page
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File Submitter: Waffel1
File Submitted: 12 Oct 2009
File Updated: 15 Oct 2009
File Category: Emulators
Credits
- Retired
- Uncle D
- And other retired devs who may have worked on RevEmu
Current RevEmu developers
- Waffel1
- Stryder
- Mitsukarina
- $t@t!c_V()1D
- CPAMX
- ChrisTX
- Ability to choose TF2 weapons
- Your server will accept all players
- All players will be validated and assigned theirs unique Steam ID
- No other server patch is required (like VUP or REV_PATCH)
- Why am I getting the error: " SteamStartValidatingUserIDTicket: Returned ESteamError 25"?
- This is because RevEmu cant find the external module. You must set it to emodule.so but instead bin/emodule.so
Changelog
- 2.7 RC1 - 10.10.2009
- Brought up to date with Windows version
2.6 RC1 - 21.05.2009
- Added Steam2 validation library
- Removed VUP mode since it is no longer needed
- Added the INSTALL file to the package
- Updated rev.cfg
2.5 - 03.05.2009
- Added support for new games
- Fixed a bug where the server would reject the revEmu connecting client
- Fixed a bug where non-legit connecting players wouldn't get displayed on Valve Master Server with use of external module
- Fixed a bug where revEmu would read config from rev.cfg improperly
- Other minor bug fixes
01.05.2009
- Refresh, proper version 2.3
30.04.2009
- Some bug fixes
- Added support for new games
23.03.2009
- Fixed a bug where some users wouldn't be able to use unlocked items on TF2 server in some cases
- Added Scout unlocks for TF2 server
- Added an option to disable unlocked items in TF2
- Updated the game server to recognize the new revEmu 9.74 clients correctly
- Added game server policy rules so server hosters can choose which clients to accept
Visit REVOLUTiON
REVOLUTiON Crew • Index page
Click here to download this file