An update has been released for the Steam Client and will be automatically downloaded.
General
General
- Added Steam Overlay support for games using the Vulkan graphics API
- Improved performance when you are a member of a large number of groups
- Fixed a bug preventing invites to Steam Groups from showing in the friends UI
- Fixed a bug which caused non-Steam games to remain in the app list after deletion
- Fixed a bug which caused "Hidden" status of non-Steam games to reset on every client restart
- Improved handling and display of certain Unicode characters in profile names
- Fixed an issue with some Steamworks-enabled games which caused them to crash on shutdown
- Changed display of download speeds to bits per second (Mbps) by default, instead of MB/sec, for easier comparison with the way network and internet connection speeds are traditionally reported
Windows- Removed an error message when selecting a shortcut file through the "Add a game..." file browser
- Added Steam Overlay support for DirectX 12 (requires the latest Windows 10 updates)
- Reduced CPU usage and improved frame rates for some D3D9 and OpenGL games launched through Steam
- Fixed several game-specific crashes, or cases where games refused to launch through Steam
- Removed an error message when selecting a shortcut file through the "Add a game..." file browser
Linux- Fixed an issue where toggling the overlay in fullscreen games could sometimes result in a loss of keyboard and mouse input
Updated ALSA libraries in the Steam Runtime to prevent compatibility issues with newer distributions
- Fixed text corruption in the UI with some non-Western languages
- Fixed an issue where toggling the overlay in fullscreen games could sometimes result in a loss of keyboard and mouse input
Big Picture- Added drag scrolling. Hold the mouse down on a scrollable panel and drag it up and down to scroll.
- Restyled mouse scroll thumbs to indicate whether content is available in the given direction
- Added Store Page link to game library entries in the "Manage Game" section
- Fixed Web Browser context menu not positioned correctly on certain screen sizes
- Fixed an issue where the overlay would become unresponsive if restarting a game directly after exiting it through the overlay
- Added drag scrolling. Hold the mouse down on a scrollable panel and drag it up and down to scroll.
In-Home Streaming- Added dynamic MTU discovery to compute the optimal packet size for your local network
- Added streaming server support for a network performance test from the Steam Link
- Improved frame rate for AMD hardware-accelerated video capture of GPU-intensive games
- Added support for hardware accelerated encoding using NVIDIA cards (NVENC) on SteamOS/Linux
- Fixed black screen when streaming certain D3D 11.1 applications, such as Kodi
- Added dynamic MTU discovery to compute the optimal packet size for your local network
SteamVR- Enabled scrolling in the Steam dashboard with either the Vive controller touch pad or the mouse pointer
- Updated the friends UI to indicate a different online status while you are in VR
- Added a help dialog in case Steam detects a HTC Vive that is present but not installed properly
- Added an "Exit Game" alternate state for the "Play Game" button when viewing a library page in VR
- Fixed the incorrect button footer being displayed in Steam UI when using a traditional game controller
- Improved touchpad feedback on the VR controller when using large swipes in the Steam dashboard
- Improved the library view to show all installed OpenVR applications, even non-Steam applications
- Disabled the Big Picture startup sound when entering SteamVR
- Added a warning message if the current controller or play area does not match the game requirements
- Enabled scrolling in the Steam dashboard with either the Vive controller touch pad or the mouse pointer
Steam Controller- Added option to use Desktop Configuration for shortcuts to improve compatibility with intermediate launcher apps
- Added a menu item to edit controller configuration from the desktop-mode library context menu
- Added an option for Big Picture overlay when launching controller-based games from the desktop library view
- Games launched via the desktop client with an active Steam Controller can optionally use the Big Picture overlay.
- Improved reliability and performance of editing and publishing controller configurations
- Added the ability to save controller configurations to local disk files
- Added new auto-power-off options for 5 and 10 minutes
- Improved XInput compatibility for some games (Final Fantasy 14)
- Fixed Joystick Camera not sending Pad Click if you started pressing at the edge of the pad
- Fixed mouse horizontal inversion not respecting rotation properly
- Improved controller behavior when entering and exiting Standby or Suspend. Zombie controllers should no longer be shown in the controller list and controllers should be properly recognized upon return
- Improved handling of pure Mouse/Keyboard and mixed XInput configurations
- Added the ability to use other controllers alongside Steam Controllers. Games with XInput support will use whichever controller is active, other games will prefer alternate controllers when present.
- Fixed action set selection UI with native games with large number of action sets
- Fixed an issue where configuration changes would not stick with non-Steam shortcuts
- Added support for the on-screen keyboard without entering Big Picture mode
- Improved stability and window placement of desktop on-screen keyboard
- Reduced size of desktop on-screen keyboard
- Fixed haptics intensity being stuck to High if anti-deadzone was in use
- Setting any anti-deadzone on the joystick will now disable all joystick hardware deadzoning. Note that this can cause drift if the anti-deadzone is too large or if not using a proper anti-deadzone buffer. (Requires Firmware Update)
- Experimental Rumble Emulation is now available as an Application Setting. This feature tries to emulate a feel similar to rumble despite haptic actuators being a very different technology than rumble motors. (Requires Firmware Update)
- Fixed occasional doubled input in Big Picture when initially powering on the controller
Added the ability to disable the X or Y axis for Joystick Move modes. This can be useful when using the Gyro to emulate a steering wheel
- Fixed description text for the joystick output fields of the Joystick Move and Joystick Camera modes
- Added option to use Desktop Configuration for shortcuts to improve compatibility with intermediate launcher apps